Overwatch, the first-person shooter video game from Blizzard Entertainment, is only about 9 months old but it’s HUGE. In the first week it already had 7 million players, now it boasts about 20 million players, and it has become the highest revenue-generating non-free-to-play game for personal computers in 2016, earning over $1 billion in revenue.
Neal Acree is one of the composers for Overwatch, and he’s extremely well suited for it because of his experience scoring the video games World Of Warcraft, Diablo, Revelation Online, Starcraft, and many other games. Late last year I was part of the music team and orchestrated some of the new music for Neal. At our recording sessions the orchestra was another massive one with as many players as we could ever hope for, so it was awesome to work on. The new music is energetic, epic, inspiring, and rolled out to players with a patch update recently.
As always, many thanks to Penka Kouneva for bringing me onto the team.